游戲玩到一半,突然出現被彈出來,顯示出以下的東東:OS: Windows XP 5.1 (Build: 2600)CPU: AuthenticAMD PentiumPro-class processor @ 1668 MHz with 255MB RAMVideo: NVIDIA GeForce4 Ti 4400 (5303)General protection fault!History: UObject::IsValid <- UObject::GetFullName <- UpdateSounds <- UALAudioSubsystem::Update <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop這是怎么回事喃?
熱心網友
比GF4MX底的顯卡好難正常游戲了,不是卡就彈出來,現在要平的就9550類
熱心網友
顯卡不夠好啊,我以前也老這樣換了顯卡就好了.
熱心網友
英文錯誤信息分析:1。 OS: Windows XP 5。1 (Build: 2600)CPU: GenuineIntel Unknown processor @ 1695 MHz with 1023MB RAMVideo: (0)Assertion failed: RenDev [File:WinViewport。cpp] [Line: 535]History: UWindowsViewport::OpenWindow <- UGameEngine::Init <- InitEngine大致是因為顯卡驅動安裝不正確,導致找不到顯卡2。 OS: Windows XP 5。2 (Build: 3790)CPU: GenuineIntel PentiumPro-class processor @ 1298 MHz with 502MB RAMVideo: Intel(R) 82852/82855 GM/GME Graphics Controller (3751)Assertion failed: RenDev [File:WinViewport。cpp] [Line: 535]History: UWindowsViewport::OpenWindow <- UGameEngine::Init <- InitEngine一般主板集成顯卡都無法正常運行游戲的。3。 OS: Windows XP 5。1 (Build: 2600)CPU: GenuineIntel Unknown processor @ 1802 MHz with 247MB RAMVideo: Intel(R) 82845G Graphics Controller (3317)You have triggered a bug in the DirectX 8。1 runtime。 Please install DirectX 8。1b (or later) for a fix。 See Release Notes for instructions on how to obtain it。需安裝DirectX 8。1b4。 OS: Windows XP 5。1 (Build: 2600)CPU: GenuineIntel Unknown processor @ 2609 MHz with 1023MB RAMVideo: NVIDIA GeForce FX 5600XT (5303)Ran out of virtual memory。 To prevent this condition, you must free up more space on your primary hard disk。History: FMallocWindows::Malloc <- FMallocWindows::Realloc <- 00000000 368 FArray <- FArray::Realloc <- 92*4 <- UObject::execStructMember <- (ShadowProjector 24_12。ShadowProjector903 @ Function Engine。ShadowProjector。UpdateShadow : 012A) <- UObject:rocessEvent <- (ShadowProjector 24_12。ShadowProjector903, Function Engine。ShadowProjector。Tick) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop加大虛擬內存和在主板BOIS內恢復內存的默認參數設置,不要超頻內存,有時后超頻后的電腦當不超頻時也會減少錯誤的發生。5。 OS: Windows XP 5。1 (Build: 2600)CPU: AuthenticAMD PentiumPro-class processor @ 1842 MHz with 511MB RAMVideo: NVIDIA GeForce FX 5200 (5216)General protection fault!History: AActor:ostLoad <- UObject::ConditionalPostLoad <- (StaticMeshActor 19_21。StaticMeshActor714) <- ULevel:ostloadObjects <- ULevel::Load <- Load_Level <- UGameEngine::AdjustTerrain <- L2Seamless <- UGameEngine::Tick <- UpdateWorld <- MainLoop系統錯誤,重裝系統或是升級顯卡。 。